Designer of experiences — physical, digital, and everywhere in between.
Fabric-art installations, festival temples and event spaces designed for wellbeing.
UX/UI, brand visuals and product design for startups, festivals and communities.
Interior architecture, set design, lighting and spatial investigation.
Multimedia portraiture, digital illustration and interior fabrics.
Reflections, history and theory, and lighting research.
As a freelance designer, art educator and penultimate year student of Interior Architecture — for which I am the recipient of the Garth Barnett Scholarship for Excellence in Design — I'm passionate about shaping experiences across physical environments, digital spaces, and into extended reality (XR); bridging cross-channel gaps and problem-solving with empathy through the design lens.
Following my interest in UX Design, I'm pursuing additional study in Interaction Design/Computing at USYD and am a member of Folklore's inaugural Design Chapter cohort — learning user-centric design principles and methodologies for tech and startups from design leads, while building an app prototype of a mental health therapy toolkit and working on UI contracts.
I also design and hire custom-printed shade sail canopies and fabric-art spatial installations for events and festivals, drawing from my experience in architectural lighting design to create spaces conducive to wellbeing. Open to custom illustration, mural, print, and stage-build commissions for visuals to support brand launches, conferences, and experiential activations.
animation to improve education✻touch-sensitive lighting✻solar innovation✻pillars of mental health✻surface pattern design✻mycelium